FPS / Production / Crew Pay / Confirm hours

Confirm hours

Week 05 · 10–16 Aug 2026 · this is the written agreement the contract requires
Times come in from the second AD’s wrap report against the call sheet. Adjust anything that is wrong, then confirm. Confirmation is what lets crew invoice for pre-calls, overtime and broken turnaround — the contract requires those to be agreed in writing before they are sent, and this is that agreement. Nothing is released until you press the button.

Decisions this week

Tuesday overrun — 45 min across three departments
Costs about £120 in additional fees at the capped rate. The alternative was losing the last two set-ups on scene 61.
Thursday turnaround
Bringing Thursday’s call forward to 06:30 gives a 10-hour turnaround. It needs written consent from everyone affected before it is scheduled, and it is paid as broken turnaround. Two consents outstanding.
Send consent requests
Grace period saved £30 on Monday
Three crew released 10 minutes late, inside the 15-minute grace. Nothing payable.

What confirmation does

Releases the extras to invoice. Each affected crew member’s document B is generated and locked; they cannot add to it or change it.
Posts to the cost report against the right department and budget line, the same day.
Creates the audit record — who confirmed, when, and against which call sheet and wrap report.
Feeds the Working Time record. Hours worked are evidence for the Working Time Regulations, not just for pay.
Cannot be undone quietly. A confirmed week can be reopened, but the change is logged and everyone affected is told.